Work Samples

Recent Work Samples

  1. Tour of an online course I created (video)  
  2. Draft of a job aid describing how Northwest University students can upload their edTPA materials to Foliotek (updated version coming very soon)
  3. MIT online mentor training module (feel free to give it a try)
  4. Rubrics (Part 1) - A video I produced for the College of Adult and Professional Studies on the importance of using rubrics in higher education.

Northwest University Standards

Listed below are samples of work within the field of Education. The first three samples adhere to the Core Values of Northwest University. 

Although I do not have any direct examples of scholarly work that incorporates spiritual vitality, I have volunteered with the TCC Conference on their social media team to help promote a sense of community within the online conference.  Below is a blog post I wrote last year about one of our keynote speakers at the conference.  All of the blog posts were written by the social media team as one way to promote online socializing among the conference's participants.

Below is an article I wrote for TechTrends magazine about the drawbacks of implementing Internet Filtering Software in our schools and libraries. A few instructors have used this article as required reading for their education classes, and other academics have cited it in their publications.

An article I wrote for Crossing the Line, a Spanish Educational Technology blog from El País's website. El País is the highest daily circulated newspaper in Spain.  The article was translated into Spanish. For the original English version of the article, feel free to contact me.
Example: Pinterest, Educlipper y otras variantes de marcadores sociales en educación superior 

AECT Standards (2012 version)

The last five adhere to the Association of Educational Communications Technology (AECT) standards.

CONTENT KNOWLEDGE - Candidates demonstrate the knowledge necessary to
create, use, assess, and manage theoretical and practical applications of educational technologies and processes. 

For the 2008 TCC conference, I discussed my article about Videoblogging in Education.  The PowerPoint below from the presentation discusses how instructors can use videoblogging as an assignment that covers the various parts of multiple intelligences.  Feel free to read the accompanying paper about videoblogging in education for more detailed information.  Read a review of the presentation at Design for Learning.
 Example: Videoblogging in Education

CONTENT PEDAGOGY - Candidates develop as reflective practitioners able to demonstrate effective implementation of educational technologies and processes based on contemporary content and pedagogy.

The following example is a project I assigned to my Educational Technology 414 class about videoblogging.
Example: Semester Videoblogging Project Assignment (PDF)

LEARNING ENVIRONMENTS - Candidates facilitate learning by creating, using, evaluating, and managing effective learning environments.

I created the following online module called Plagiarisks! for my Master's Project in 2006. The online project taught high school students how to adhere to intellectual property law. After creating the module, I tested it on a class of high school students with a pre-test, embedded test (see module below), and post-test. 
Example: Plagiarisks online module (no longer posted online)

PROFESSIONAL KNOWLEDGE AND SKILLS - Candidates design, develop, implement, and evaluate technology-rich learning environments within a supportive community of practice.

While working at the University of Hawai'i, I developed a proposal for the College of Education virtual campus within the virtual online environment of Second Life. Throughout the design process, I considered the types of people from the University of Hawai'i who would use the virtual environment, the types of community and educational activities they would participate in within the environment, and the cultural representation of Native Hawaiian architecture that would be displayed.  The proposal was then sent out to prospective designers for bids.  

RESEARCH - Candidates explore, evaluate, synthesize,and apply methods of
inquiry to enhance learning and improve performance.

In 2012, I completed my dissertation, studying the learning characteristics and expectations of adult learners in online 3D virtual environmentsI used Malcolm Knowles' adult learning theory as my theoretical framework.  Interviews, focus groups, and observations were used as my methodology.  Constant-comparative method was used to analyze the data. More research is needed for this particular topic.  However, results from the study hopefully can aid other instructors who teach adult learners in these types of environments.